Hi, I'm Geoff!
I'm a detail oriented game developer with a focus on feel and user experience.
I'm Geoff; a Melbourne (Australia) based programmer who's been making games for 15 years. Over the course of my career, I've contributed to a sprawling assortment of projects; from early years educational apps, to chart topping mobile games, and experimental art pieces that defy categorisation. In total, I've shipped upwards of 10 mobile games and over 20 games for web.
Implementing gameplay is what I enjoy the most, but I also pay attention to the details of the full user experience, and care deeply about accessibility. In addition to my programming skills, I'm also pretty handy in the areas of game and level design, having contributed to those on a number of projects.
Currently I'm working on my own game: Crown in the Keep.
Languages I code
Tools of the trade
Unity Visual Studio Git Jira FMOD Spine 2D Adobe Creative Suite Google Workspace XCode Android Studio Node.js TeamCity
Things I'm good at
Gameplay Programming UI Programming Tools Development UX Design Time Management Task Estimation Team Play
Get in touch
Got a project you need help with? Let me know!
I've touched many different technologies in my time, and have loads of experience switching between projects and jumping into new codebases, so I'm sure I can help no matter what stage you're in!